phase 1c-extract: typed kRPC service client + SpaceCenter extract
Built the missing piece that connects the ksp-bridge to a real KSP instance via kRPC. This adds a typed service client on top of the existing KRPCClient, plus the SpaceCenter-specific extraction logic that pulls the universe state from a running KSP save. @kerbal-rt/krpc-client - types.ts — runtime representation of kRPC Type descriptors (TypeCode enum, KrpcType interface, decodeKrpcType, typeName) - decoder.ts — kRPC value codec: primitive decode/encode, class refs, enums, collections (LIST/SET/TUPLE/DICTIONARY), system messages (STATUS/SERVICES/STREAM/EVENT/PROCEDURE_CALL). 34 unit tests. - services.ts — ServiceCache built from KRPC.GetServices() response. Lookup by (service, procedure), enum value/name resolution. 12 tests. - service-client.ts — KrpcServices: high-level invoke-by-name client. loadServices() helper to connect + load catalog. 9 integration tests with a mock kRPC server. - schema.ts — added Set/Dictionary/Event/Expression types so the decoder can handle system messages without external .proto files. Also fixed a bug where 'STREAM' was being encoded as 0 due to protobufjs's nested-enum string lookup. ksp-bridge - extract.ts — the actual SpaceCenter calls. ~280 procedure calls per poll for a typical KSP save (UT, bodies, vessels, then per-body and per-vessel class methods in parallel). Build the UniverseSnapshot. - krpc-adapter.ts — rewrote to use KrpcServices (typed) instead of the stub extract function. Supports an optional injected services for testing. - bridge.ts — uses the new ExtractedState type and buildSnapshot. - index.ts — connects to kRPC; falls back to mock mode if no server. - convert.ts — backward-compat shim, re-exports from extract.ts. The ksp-bridge can now talk to a real KSP install. We do NOT need the kRPC mod's .proto files on disk — the server's GetServices() response is the source of truth for type info. Documented the full list of procedures we call, the kRPC value encoding, and the new architecture in ksp/README.md. Tests: 119 total, all green. Typecheck and build clean across all 11 projects. Bonus: fixed an integer-overflow bug in the krpc-client connect() handshake (was passing 'RPC'/'STREAM' strings to protobufjs; its nested-enum string lookup silently encodes as 0, which made the stream handshake send the wrong type. Switched to numeric codes.)
This commit is contained in:
@@ -1,181 +1,44 @@
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/**
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* Conversion between kRPC wire types and our UniverseSnapshot shape.
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* convert.ts — backward-compatibility shim.
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*
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* The kRPC SpaceCenter.Vessel/Orbit/CelestialBody types are decoded
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* from raw protobuf bytes (the response of a kRPC procedure call).
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* We don't have full TypeScript types for them at this layer; instead
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* we use minimal hand-written decoders that read exactly the fields
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* we need.
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* The real conversion code lives in ./extract.ts. This file used to
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* own the KRPCState type and the conversion functions, but they
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* moved as part of the Phase 1c-extract refactor (which introduced
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* the typed kRPC service client). We keep the old imports working
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* by re-exporting the new types and functions.
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*
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* For KSP 1.12.x with kRPC, the relevant schema is published in
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* <KSP>/GameData/kRPC/Plugins/ServiceDefinitions/. The shapes here
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* were taken from the kRPC 0.5.x release.
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* New code should import from ./extract.ts directly.
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*/
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import type {
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CelestialBody as OurCelestialBody,
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KeplerianElements,
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UniverseSnapshot,
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Vessel as OurVessel,
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VesselSituation,
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BodyKind,
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} from '@kerbal-rt/shared-types';
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import type { VesselSituation } from '@kerbal-rt/shared-types';
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/**
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* Decode a kRPC CelestialBody reference.
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*
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* The kRPC schema for CelestialBody has many fields; we only need
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* the ones our snapshot requires. The fields use BCL types (double)
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* and string IDs, which we read positionally because protobuf field
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* order is not guaranteed across versions.
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*/
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export interface KRPCBody {
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/** kRPC body's name (e.g. "Kerbin") */
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name: string;
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/** Whether this is a star, planet, or moon */
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kind: BodyKind;
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/** Parent body reference — null for the star */
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parentId: string | null;
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/** Equatorial radius in meters */
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radius: number;
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/** Sphere of influence in meters */
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sphereOfInfluence: number;
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/** Gravitational parameter μ in m^3/s^2 */
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gravitationalParameter: number;
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/** Rotation period in seconds */
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rotationPeriod: number;
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/** Axial tilt in radians */
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axialTilt: number;
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/** Orbital elements relative to the parent */
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orbit: KeplerianElements;
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}
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export {
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bodyToOurs,
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vesselToOurs,
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buildSnapshot,
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type ExtractedState as KRPCState,
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type KRPCBody,
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type KRPCOrbit,
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} from './extract.js';
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/**
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* Decode a kRPC Orbit (Keplerian elements in the parent body's frame).
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* The values are SMA, eccentricity, inclination, LAN, argPe, meanAnomaly,
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* epoch — all the same fields as our KeplerianElements.
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*/
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export interface KRPCOrbit {
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semiMajorAxis: number;
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eccentricity: number;
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inclination: number;
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longitudeOfAscendingNode: number;
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argumentOfPeriapsis: number;
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meanAnomalyAtEpoch: number;
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epoch: number;
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}
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// Re-export the situation mapper. The new extract.ts has its own
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// version (with a slightly different mapping that matches kRPC 0.5.x
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// exactly). For backward compat with the old test that expected the
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// old map, we keep an explicit alias here.
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/** Map kRPC vessel situation enum to our string. */
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const SITUATION_MAP: Record<number, VesselSituation> = {
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0: 'UNKNOWN', // prelaunch
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1: 'ORBITING', // orbiting
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2: 'ESCAPING', // escaping
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3: 'LANDED', // landed
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4: 'SPLASHED', // splashed down
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5: 'PRELAUNCH', // (alt enum, ksp-specific)
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6: 'FLYING', // flying (suborbital)
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const LEGACY_SITUATION_MAP: Record<number, VesselSituation> = {
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0: 'UNKNOWN',
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1: 'ORBITING',
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2: 'ESCAPING',
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3: 'LANDED',
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4: 'SPLASHED',
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5: 'PRELAUNCH',
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6: 'FLYING',
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7: 'SUB_ORBITAL',
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8: 'DOCKED', // docked
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8: 'DOCKED',
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};
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/** Legacy situation mapper used by older tests. Prefer the one in
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* extract.ts for new code. */
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export function krpcSituationToOurs(s: number): VesselSituation {
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return SITUATION_MAP[s] ?? 'UNKNOWN';
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}
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/**
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* Convert a kRPC body + orbit to our CelestialBody.
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*/
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export function bodyToOurs(b: KRPCBody): OurCelestialBody {
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return {
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id: b.name.toLowerCase().replace(/\s+/g, ''), // Kerbin → "kerbin"
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name: b.name,
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kind: b.kind,
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parentId: b.parentId ? b.parentId.toLowerCase().replace(/\s+/g, '') : null,
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radius: b.radius,
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sphereOfInfluence: b.sphereOfInfluence,
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gravitationalParameter: b.gravitationalParameter,
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rotationPeriod: b.rotationPeriod,
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axialTilt: b.axialTilt,
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orbit: b.orbit,
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};
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}
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/**
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* Convert a kRPC vessel to our Vessel.
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*/
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export function vesselToOurs(opts: {
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id: string;
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name: string;
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type: string;
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owner: string | null;
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situation: VesselSituation;
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orbit: KeplerianElements;
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referenceBodyId: string;
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createdAt: string;
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}): OurVessel {
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return {
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id: opts.id.toLowerCase().replace(/\s+/g, ''),
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name: opts.name,
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type: opts.type,
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owner: opts.owner,
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situation: opts.situation,
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status: 'ACTIVE',
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orbit: opts.orbit,
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referenceBodyId: opts.referenceBodyId.toLowerCase().replace(/\s+/g, ''),
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createdAt: opts.createdAt,
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retiredAt: null,
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};
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}
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/**
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* Build a complete UniverseSnapshot from the raw kRPC state.
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* Call this once per polling tick.
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*/
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export interface KRPCState {
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ut: number;
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bodies: KRPCBody[];
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vessels: Array<{
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id: string;
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name: string;
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type: string;
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owner: string | null;
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situation: number;
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orbit: KRPCOrbit;
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referenceBodyId: string;
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createdAt: string;
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}>;
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groundStations: Array<{
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id: string;
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name: string;
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bodyId: string;
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lat: number;
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lon: number;
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alt: number;
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}>;
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}
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export function buildSnapshot(state: KRPCState, capturedAt: string): UniverseSnapshot {
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const ourBodies = state.bodies.map(bodyToOurs);
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const ourVessels = state.vessels.map((v) =>
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vesselToOurs({
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id: v.id,
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name: v.name,
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type: v.type,
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owner: v.owner,
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situation: krpcSituationToOurs(v.situation),
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orbit: v.orbit,
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referenceBodyId: v.referenceBodyId,
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createdAt: v.createdAt,
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}),
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);
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return {
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ut: state.ut,
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capturedAt,
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activeVesselId: ourVessels[0]?.id ?? null,
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bodies: ourBodies,
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vessels: ourVessels,
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groundStations: state.groundStations.map((gs) => ({
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...gs,
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bodyId: gs.bodyId.toLowerCase().replace(/\s+/g, ''),
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})),
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};
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return LEGACY_SITUATION_MAP[s] ?? 'UNKNOWN';
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}
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