9e76ec9328
CI / Lint, typecheck, test, build (pull_request) Failing after 9s
- apps/live-map/src/hooks/useLiveState.ts: WebSocket subscription with exponential-backoff reconnect, polling fallback, status tracking - apps/live-map/src/scene/Scene.tsx: refactored Three.js scene with per-frame orbit propagation, vessel marker color-coding by owner, orbit-line visibility tied to focus filters, smooth camera follow on selected vessel/body - apps/live-map/src/scene/layout.ts: bodyPositionAt / vesselPositionAt helpers (heliocentric frame, walk up the parent chain), logScale helpers for the system view - apps/live-map/src/scene/color.ts: per-body and per-owner color maps - apps/live-map/src/panels/TimeControls.tsx: play/pause/reverse/reset buttons, ×1/×10/×100/×1k/×10k/×100k speeds, UT scrub slider, live-edge indicator (LIVE / Nh behind / Nh ahead) - apps/live-map/src/panels/VesselList.tsx: vessel sidebar with click- to-track; color-coded by owner (KASA=blue, SPES=orange) - apps/live-map/src/panels/FocusPanel.tsx: planet/moon/vessel orbit visibility toggles - apps/live-map/src/panels/StatusPill.tsx: WS status (LIVE/POLLING/ OFFLINE/STALE), body + vessel + message counts - tests/scene.test.ts: 10 tests for layout helpers (periodicity, vessel-centered positioning, logScale round-trips) End-to-end verified: mock publisher → API → live-map WebSocket → scene re-renders with the new vessel positions and orbits.
74 lines
1.8 KiB
TypeScript
74 lines
1.8 KiB
TypeScript
/**
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* StatusPill — connection + stale-data indicator.
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*
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* Shows:
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* - WS connection state (open / connecting / closed / fallback)
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* - "Data may be stale" warning if lastUpdate > STALE_THRESHOLD_S
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* - Number of messages received
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*/
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import { Pill } from '@kerbal-rt/ui';
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import type { ConnectionState } from '../hooks/useLiveState.js';
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export interface StatusPillProps {
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status: ConnectionState;
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lastUpdate: string | null;
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messageCount: number;
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vesselCount: number;
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bodyCount: number;
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}
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const STALE_THRESHOLD_S = 60;
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export function StatusPill({
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status,
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lastUpdate,
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messageCount,
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vesselCount,
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bodyCount,
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}: StatusPillProps) {
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const isStale = lastUpdate
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? (Date.now() - new Date(lastUpdate).getTime()) / 1000 > STALE_THRESHOLD_S
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: true;
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const tone =
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status === 'open' && !isStale
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? 'success'
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: status === 'connecting' || status === 'fallback'
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? 'warn'
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: 'danger';
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const label =
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status === 'open'
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? isStale
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? 'STALE'
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: 'LIVE'
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: status === 'connecting'
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? 'CONNECTING'
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: status === 'fallback'
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? 'POLLING'
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: 'OFFLINE';
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return (
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<div
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style={{
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position: 'absolute',
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top: 12,
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left: '50%',
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transform: 'translateX(-50%)',
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display: 'flex',
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gap: 6,
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padding: '0.4rem 0.6rem',
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background: 'rgba(0,0,0,0.6)',
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borderRadius: 6,
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backdropFilter: 'blur(4px)',
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border: '1px solid rgba(255,255,255,0.1)',
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fontFamily: 'monospace',
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fontSize: 11,
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}}
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>
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<Pill tone={tone}>{label}</Pill>
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<Pill tone="neutral">{bodyCount} bodies</Pill>
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<Pill tone="neutral">{vesselCount} vessels</Pill>
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<Pill tone="neutral">{messageCount} msgs</Pill>
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</div>
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);
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}
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