Enhance map functionality and API documentation

- Updated API documentation for the `rebuildZooms` endpoint to clarify its long execution time and response behavior.
- Modified MapView component to manage tile cache invalidation after rebuilding zoom levels, ensuring fresh tile display.
- Introduced a new composable for handling tile cache invalidation state after admin actions.
- Enhanced character icon creation to reflect ownership status with distinct colors.
- Improved loading state handling in various components for better user experience during data fetching.
This commit is contained in:
2026-03-01 19:09:46 +03:00
parent 8331473808
commit 225aaa36e7
16 changed files with 236 additions and 52 deletions

View File

@@ -5,10 +5,15 @@ vi.mock('leaflet', () => {
on: vi.fn().mockReturnThis(),
addTo: vi.fn().mockReturnThis(),
setLatLng: vi.fn().mockReturnThis(),
setIcon: vi.fn().mockReturnThis(),
}
return {
default: { marker: vi.fn(() => markerMock) },
default: {
marker: vi.fn(() => markerMock),
Icon: vi.fn().mockImplementation(() => ({})),
},
marker: vi.fn(() => markerMock),
Icon: vi.fn().mockImplementation(() => ({})),
}
})
@@ -16,8 +21,13 @@ vi.mock('~/lib/LeafletCustomTypes', () => ({
HnHMaxZoom: 6,
}))
import type L from 'leaflet'
import { createCharacter, type CharacterData, type CharacterMapViewRef } from '../Character'
function getL(): L {
return require('leaflet').default
}
function makeCharData(overrides: Partial<CharacterData> = {}): CharacterData {
return {
name: 'Hero',
@@ -49,7 +59,7 @@ describe('createCharacter', () => {
})
it('creates character with correct properties', () => {
const char = createCharacter(makeCharData())
const char = createCharacter(makeCharData(), getL())
expect(char.id).toBe(1)
expect(char.name).toBe('Hero')
expect(char.position).toEqual({ x: 100, y: 200 })
@@ -60,26 +70,26 @@ describe('createCharacter', () => {
})
it('starts with null leaflet marker', () => {
const char = createCharacter(makeCharData())
const char = createCharacter(makeCharData(), getL())
expect(char.leafletMarker).toBeNull()
})
it('add creates marker when character is on correct map', () => {
const char = createCharacter(makeCharData())
const char = createCharacter(makeCharData(), getL())
const mapview = makeMapViewRef(1)
char.add(mapview)
expect(mapview.map.unproject).toHaveBeenCalled()
})
it('add does not create marker for different map', () => {
const char = createCharacter(makeCharData({ map: 2 }))
const char = createCharacter(makeCharData({ map: 2 }), getL())
const mapview = makeMapViewRef(1)
char.add(mapview)
expect(mapview.map.unproject).not.toHaveBeenCalled()
})
it('update changes position and map', () => {
const char = createCharacter(makeCharData())
const char = createCharacter(makeCharData(), getL())
const mapview = makeMapViewRef(1)
char.update(mapview, {
@@ -93,15 +103,25 @@ describe('createCharacter', () => {
})
it('remove on a character without leaflet marker does nothing', () => {
const char = createCharacter(makeCharData())
const char = createCharacter(makeCharData(), getL())
const mapview = makeMapViewRef(1)
char.remove(mapview) // should not throw
expect(char.leafletMarker).toBeNull()
})
it('setClickCallback works', () => {
const char = createCharacter(makeCharData())
const char = createCharacter(makeCharData(), getL())
const cb = vi.fn()
char.setClickCallback(cb)
})
it('update with changed ownedByMe updates marker icon', () => {
const char = createCharacter(makeCharData({ ownedByMe: false }), getL())
const mapview = makeMapViewRef(1)
char.add(mapview)
const marker = char.leafletMarker as { setIcon: ReturnType<typeof vi.fn> }
expect(marker.setIcon).not.toHaveBeenCalled()
char.update(mapview, makeCharData({ ownedByMe: true }))
expect(marker.setIcon).toHaveBeenCalledTimes(1)
})
})