Refine map tile updates and enhance performance
- Updated tile freshness animation to reduce flicker and improve visual clarity. - Modified MapView component to optimize layer visibility handling and ensure proper map resizing on fullscreen toggle. - Increased tile buffer size in map initialization for better tile loading efficiency. - Implemented logic to limit tile updates to only visible tiles, enhancing rendering performance during map updates.
This commit is contained in:
@@ -9,17 +9,15 @@
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visibility: visible !important;
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}
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/* Brief highlight when a tile is updated via SSE (tile freshness indicator). */
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/* Subtle highlight when a tile is updated via SSE (reduced intensity to limit flicker). */
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@keyframes tile-fresh-glow {
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0% {
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filter: brightness(1.15);
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box-shadow: 0 0 0 0 oklch(0.6 0.2 264 / 0.4);
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opacity: 0.92;
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}
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100% {
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filter: brightness(1);
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box-shadow: none;
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opacity: 1;
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}
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}
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.leaflet-tile.tile-fresh {
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animation: tile-fresh-glow 0.6s ease-out;
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animation: tile-fresh-glow 0.4s ease-out;
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}
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@@ -439,13 +439,21 @@ onMounted(async () => {
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;(mapInit.coordLayer.options as { visible?: boolean }).visible = v
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mapInit.coordLayer.setOpacity(v ? 1 : 0)
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mapInit.coordLayer.redraw?.()
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if (v && leafletMap) {
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mapInit.coordLayer.bringToFront?.()
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leafletMap.invalidateSize()
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}
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if (v) mapInit.coordLayer.bringToFront?.()
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}
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})
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watch(
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() => fullscreen.isFullscreen.value,
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() => {
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nextTick(() => {
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requestAnimationFrame(() => {
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if (leafletMap) leafletMap.invalidateSize()
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})
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})
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}
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)
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watch(mapLogic.state.hideMarkers, (v) => {
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layersManager?.refreshMarkersVisibility(v)
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})
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@@ -496,9 +504,6 @@ onMounted(async () => {
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leafletMap.on('moveend', () => mapLogic.updateDisplayCoords(leafletMap))
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mapLogic.updateDisplayCoords(leafletMap)
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leafletMap.on('zoomend', () => {
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if (leafletMap) leafletMap.invalidateSize()
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})
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leafletMap.on('drag', () => {
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mapLogic.state.trackingCharacterId.value = -1
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})
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@@ -72,7 +72,7 @@ export async function initLeafletMap(
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zoomReverse: true,
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tileSize: TileSize,
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updateWhenIdle: true,
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keepBuffer: 2,
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keepBuffer: 4,
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})
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layer.map = initialMapId
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layer.invalidTile =
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@@ -88,7 +88,7 @@ export async function initLeafletMap(
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tileSize: TileSize,
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opacity: 0.5,
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updateWhenIdle: true,
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keepBuffer: 2,
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keepBuffer: 4,
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})
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overlayLayer.map = -1
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overlayLayer.invalidTile =
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@@ -57,6 +57,21 @@ export function startMapUpdates(options: UseMapUpdatesOptions): UseMapUpdatesRet
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let batch: TileUpdate[] = []
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let batchScheduled = false
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const VISIBLE_TILE_BUFFER = 1
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function getVisibleTileBounds() {
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const zoom = map.getZoom()
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const px = map.getPixelBounds()
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if (!px) return null
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return {
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zoom,
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minX: Math.floor(px.min.x / TileSize) - VISIBLE_TILE_BUFFER,
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maxX: Math.ceil(px.max.x / TileSize) + VISIBLE_TILE_BUFFER,
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minY: Math.floor(px.min.y / TileSize) - VISIBLE_TILE_BUFFER,
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maxY: Math.ceil(px.max.y / TileSize) + VISIBLE_TILE_BUFFER,
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}
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}
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function applyBatch() {
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batchScheduled = false
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if (batch.length === 0) return
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@@ -67,7 +82,14 @@ export function startMapUpdates(options: UseMapUpdatesOptions): UseMapUpdatesRet
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layer.cache[key] = u.T
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overlayLayer.cache[key] = u.T
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}
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const visible = getVisibleTileBounds()
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for (const u of updates) {
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if (visible && u.Z !== visible.zoom) continue
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if (
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visible &&
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(u.X < visible.minX || u.X > visible.maxX || u.Y < visible.minY || u.Y > visible.maxY)
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)
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continue
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if (layer.map === u.M) layer.refresh(u.X, u.Y, u.Z)
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if (overlayLayer.map === u.M) overlayLayer.refresh(u.X, u.Y, u.Z)
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}
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@@ -71,12 +71,14 @@ export const SmartTileLayer = L.TileLayer.extend({
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const key = `${x}:${y}:${zoom}`
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const tile = this._tiles[key]
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if (tile?.el) {
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tile.el.src = this.getTrueTileUrl({ x, y }, z)
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tile.el.classList.add('tile-fresh')
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const el = tile.el
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setTimeout(() => el.classList.remove('tile-fresh'), 600)
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}
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if (!tile?.el) return
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const newUrl = this.getTrueTileUrl({ x, y }, z)
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if (tile.el.dataset.tileUrl === newUrl) return
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tile.el.dataset.tileUrl = newUrl
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tile.el.src = newUrl
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tile.el.classList.add('tile-fresh')
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const el = tile.el
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setTimeout(() => el.classList.remove('tile-fresh'), 400)
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},
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}) as unknown as new (urlTemplate: string, options?: L.TileLayerOptions) => L.TileLayer & {
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cache: SmartTileLayerCache
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