- Updated API documentation to clarify the initial data message structure for real-time tile updates.
- Modified MapView component to load configuration and user data in parallel, improving map loading speed.
- Implemented asynchronous loading for markers after the map is visible, enhancing user experience.
- Introduced batching for tile updates to optimize rendering performance during map updates.
- Refactored character and marker creation functions to utilize dynamic Leaflet imports, improving modularity.
- Introduced MapErrorBoundary component to handle map loading errors gracefully.
- Enhanced MapView with a reconnection status indicator for live updates.
- Added tile freshness animation to indicate updated tiles visually.
- Preloaded marker icon images to improve rendering performance.
- Updated various pages to utilize the new MapErrorBoundary for better user experience.
- Introduced .editorconfig for consistent coding styles across the project.
- Added .golangci.yml for Go linting configuration.
- Updated AGENTS.md to clarify project structure and components.
- Enhanced CONTRIBUTING.md with Makefile usage for common tasks.
- Updated Dockerfiles to use Go 1.24 and improved build instructions.
- Refined README.md and deployment documentation for clarity.
- Added testing documentation in testing.md for backend and frontend tests.
- Introduced Makefile for streamlined development commands and tasks.