- Introduced mechanisms to detect stale connections in the map updates, allowing for automatic reconnection if no messages are received within a specified timeframe. - Updated the `refresh` method in `SmartTileLayer` to return a boolean indicating whether the tile was refreshed, improving the handling of tile updates. - Enhanced the `Send` method in the `Topic` struct to drop messages for full subscribers while keeping them subscribed, ensuring continuous delivery of future updates. - Added a keepalive mechanism in the `WatchGridUpdates` handler to maintain the connection and prevent timeouts.
48 lines
1.0 KiB
Go
48 lines
1.0 KiB
Go
package app
|
|
|
|
import "sync"
|
|
|
|
// Topic is a generic pub/sub for broadcasting updates.
|
|
type Topic[T any] struct {
|
|
c []chan *T
|
|
mu sync.Mutex
|
|
}
|
|
|
|
// Watch subscribes a channel to receive updates.
|
|
func (t *Topic[T]) Watch(c chan *T) {
|
|
t.mu.Lock()
|
|
defer t.mu.Unlock()
|
|
t.c = append(t.c, c)
|
|
}
|
|
|
|
// Send broadcasts to all subscribers. If a subscriber's channel is full,
|
|
// the message is dropped for that subscriber only; the subscriber is not
|
|
// removed, so the connection stays alive and later updates are still delivered.
|
|
func (t *Topic[T]) Send(b *T) {
|
|
t.mu.Lock()
|
|
defer t.mu.Unlock()
|
|
for i := 0; i < len(t.c); i++ {
|
|
select {
|
|
case t.c[i] <- b:
|
|
default:
|
|
// Channel full: drop this message for this subscriber, keep them subscribed
|
|
}
|
|
}
|
|
}
|
|
|
|
// Close closes all subscriber channels.
|
|
func (t *Topic[T]) Close() {
|
|
t.mu.Lock()
|
|
defer t.mu.Unlock()
|
|
for _, c := range t.c {
|
|
close(c)
|
|
}
|
|
t.c = t.c[:0]
|
|
}
|
|
|
|
// Merge represents a map merge event (two maps becoming one).
|
|
type Merge struct {
|
|
From, To int
|
|
Shift Coord
|
|
}
|